{"product_id":"an-artists-guide-to-programming","title":"An Artist's Guide to Programming","description":"\u003cp\u003e\u003ci\u003eAn Artist's Guide to Programming\u003c\/i\u003e teaches computer programming with the aid of 100 example programs, each of which integrates graphical or sound output. The Processing-language-based examples range from drawing a circle and animating bouncing balls to 3D graphics, audio visualization, and interactive games.\u003c\/p\u003e\u003cp\u003eReaders learn core programming concepts like conditions, loops, arrays, strings and functions, as well as how to use Processing to draw lines, shapes, and 3D objects. They’ll learn key computer graphics concepts like manipulating images, animating text, mapping textures onto objects, and working with video. Advanced examples include sound effects and audio visualization, network communication, 3D geometry and animation, simulations of snow and smoke, predator-prey populations, and interactive games.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eABOUT THE AUTHOR \u003c\/strong\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cb\u003eJim Parker\u003c\/b\u003e is a professor, author, and artist. He has published a dozen books and over 170 technical papers, and also writes short stories. He has degrees in mathematics and computer science, and holds a PhD from the State University of Ghent, Belgium. Parker has exhibited generative art and even sent art into space.\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eTABLE OF CONTENTS : \u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003e\u003cb\u003ePart 1:\u003c\/b\u003e The Fundamentals of Drawing\u003cbr\u003e\u003cb\u003ePart 2:\u003c\/b\u003e Working with Preexisting Images\u003cbr\u003e\u003cb\u003ePart 3:\u003c\/b\u003e 2D Graphics and Animation\u003cbr\u003e\u003cb\u003ePart 4:\u003c\/b\u003e Working with Text and Files\u003cbr\u003e\u003cb\u003ePart 5:\u003c\/b\u003e Creating User Interfaces and Widgets\u003cbr\u003e\u003cb\u003ePart 6:\u003c\/b\u003e Network Communications\u003cbr\u003e\u003cb\u003ePart 7:\u003c\/b\u003e 3D Graphics and Animation\u003cbr\u003e\u003cb\u003ePart 8: \u003c\/b\u003eAdvanced Graphics and Animation\u003cbr\u003e\u003cb\u003ePart 9:\u003c\/b\u003e Working with Sound\u003cbr\u003e\u003cb\u003ePart 10:\u003c\/b\u003e Working with Video\u003cbr\u003e\u003cb\u003ePart 11:\u003c\/b\u003e Measuring and Simulating Time\u003cbr\u003e\u003cb\u003ePart 12: \u003c\/b\u003eCreating Simulations and Games\u003cbr\u003e\u003cb\u003ePart 13: \u003c\/b\u003eMaking Your Work Public\u003cbr\u003e\u003c\/p\u003e","brand":"No Starch Press","offers":[{"title":"Paperback","offer_id":50506309075014,"sku":"9781718501645","price":2930.0,"currency_code":"INR","in_stock":true},{"title":"E-Book","offer_id":50506309107782,"sku":"9781718501645-2","price":2758.0,"currency_code":"INR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0754\/2797\/1142\/files\/51jGYv3QG4L._SX398_BO1_204_203_200.jpg?v=1790326310","url":"https:\/\/cb-india.com\/products\/an-artists-guide-to-programming","provider":"Computer Bookshop (India) Pvt Ltd","version":"1.0","type":"link"}