{"product_id":"learn-c-by-example-2","title":"Learn C++ by Example","description":"\u003cp\u003e\u003cb\u003eLearn the latest features of modern C++ by coding eight engaging projects.\u003c\/b\u003e\u003c\/p\u003e\u003cp\u003eDon’t let the multitude of C++ updates intimidate you! \u003ci\u003eLearn C++ by Example\u003c\/i\u003e takes you through the major language changes since C++ 11, with each new feature demonstrated with a fun project or minigame. It’s perfect for beginners who know C++ basics, coders coming back to the language, or current C++ developers missing out on everything the language has to offer.\u003c\/p\u003e\u003cp\u003eInside \u003ci\u003eLearn C++ by Example\u003c\/i\u003e you’ll find important skills such as:\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003eUtilizing the new C++ features from C++ 11 to 23\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003eEffectively testing your C++ code\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003eWhat happens “under the hood” of C++ code\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003ePicking efficient algorithms and data structures\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003estd::format, STL algorithms, ranges, and coroutines\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003ci\u003eLearn C++ by Example\u003c\/i\u003e rapidly gets up to speed with C++’s updates and changes, and ensures you’ll stay ahead as the language continues to change and grow. You’ll learn about vectors and ranges by generating Pascal’s triangle, create a racing game with new special member functions, build a slot machine with parameter packs, and more.\u003c\/p\u003e\u003cp\u003eForeword by Matt Godbolt.\u003c\/p\u003e\u003cp\u003ePurchase of the print book includes a free eBook in PDF and ePub formats from Manning Publications.\u003c\/p\u003e\u003cp\u003e\u003cb\u003eAbout the technology\u003c\/b\u003e\u003c\/p\u003e\u003cp\u003eC++ delivers the flexibility and performance you need for everything from low-level systems programming to secure financial applications and AAA game development. First introduced in 1985, the language is still evolving, with exciting changes in every new version. Whether you’re just getting started or you’re a veteran coder adding to your toolbox, the eight hands-on projects in this book will get you up to speed on modern C++ features and practices.\u003c\/p\u003e\u003cp\u003e\u003cb\u003eAbout the book\u003c\/b\u003e\u003c\/p\u003e\u003cp\u003e\u003ci\u003eLearn C++ by Example\u003c\/i\u003e is a fun and practical way to start writing modern C++ code. It guides you through entertaining challenges, emphasizing features and techniques made possible by C++ 17, 20, and 23. You’ll learn about objects and arrays by creating a deck of playing cards, master the C++ random library for a number guess game, use the chrono library to create a countdown timer, and much more. Along the way you’ll also pick up valuable tips for testing, project organization, and other productivity skills.\u003c\/p\u003e\u003cp\u003e\u003cb\u003eWhat's inside\u003c\/b\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003eNew C++ features from C++ 11 to 23\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003eEffectively test your C++ code\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003eWhat happens “under the hood”\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003eEfficient algorithms and data structures\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cb\u003eAbout the reader\u003c\/b\u003e\u003c\/p\u003e\u003cp\u003eRequires beginner to intermediate C++ skills.\u003c\/p\u003e\u003cp\u003e\u003cb\u003eAbout the author\u003c\/b\u003e\u003c\/p\u003e\u003cp\u003e\u003cb\u003eFrances Buontempo\u003c\/b\u003e is an experienced C++ developer and the editor of ACCU’s Overload magazine.\u003c\/p\u003e\u003cp\u003eThe technical editor on this book was \u003cb\u003eTimothy Jaap van Deurzen\u003c\/b\u003e.\u003c\/p\u003e\u003cp\u003e\u003cb\u003eTable of Contents\u003c\/b\u003e\u003c\/p\u003e\u003cp\u003e1 Hello again, C++!\u003cbr\u003e2 Containers, iterators, and ranges\u003cbr\u003e3 Input of strings and numbers\u003cbr\u003e4 Time points, duration, and literals\u003cbr\u003e5 Creating and using objects and arrays\u003cbr\u003e6 Smart pointers and polymorphism\u003cbr\u003e7 Associative containers and files\u003cbr\u003e8 Unordered maps and coroutines\u003cbr\u003e9 Parameter packs and std::visit\u003c\/p\u003e\u003cp\u003e\u003cb\u003eEbook License\u003c\/b\u003e\u003c\/p\u003e\u003cp\u003eEnd-User Warranty And License Agreement\u003c\/p\u003e\u003cp\u003e1. Grant Of License\u003c\/p\u003e\u003cp\u003eManning Has Authorized The Download By You Of An Unrestricted Number Of Copies Of The Electronic Book (Ebook) In Any Of The Available Formats. Manning Grants You A Nonexclusive, Nontransferable License To Use The Ebook According To The Terms And Conditions Herein. This License Agreement Permits You To Install The Ebook On Any And All Your Devices For Your Personal Use Only.\u003c\/p\u003e\u003cp\u003e2. Restrictions\u003c\/p\u003e\u003cp\u003eYou Shall Not: (1) Share, Resell, Rent, Assign, Timeshare, Distribute, Or Transfer All Or Part Of The Ebook Or Any Rights Granted Hereunder To Any Other Person; (2) Duplicate The Ebook, Except For A Single Backup Or Archival Copy; (3) Remove Any Proprietary Notices, Labels, Or Marks From The Ebook; (4) Transfer Or Sublicense Title To The Ebook To Any Other Party.\u003c\/p\u003e\u003cp\u003e3. 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Limitation Of Liability\u003c\/p\u003e\u003cp\u003eIn No Event Will Manning Be Liable For Any Damages, Whether Arising For Tort Or Contract, Including Loss Of Data, Lost Profits, Or Other Special, Incidental, Consequential, Or Indirect Damages Arising Out Of The Use Or Inability To Use The Ebook.\u003c\/p\u003e\u003cp\u003e7. General\u003c\/p\u003e\u003cp\u003eThis Agreement Constitutes The Entire Agreement Between You And Manning And Supersedes Any Prior Agreement Concerning The Ebook. 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