{"product_id":"object-oriented-software-design-in-c","title":"Object-Oriented Software Design in C++","description":"\u003cp\u003e\u003cb\u003e\u003cspan style=\"color: rgb(192, 80, 77);\"\u003eLearn the fundamentals of Object-Oriented design by investigating good—and bad—code!\u003c\/span\u003e\u003c\/b\u003e\u003c\/p\u003e\u003cp\u003eWell-designed applications run more efficiently, have fewer bugs, and are easier to revise and maintain. Using an engaging “before-and-after” approach, \u003ci\u003eObject-Oriented Software Design in C++\u003c\/i\u003e shows you exactly what bad software looks like and how to fix it with good design principles and patterns.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003e\u003cspan style=\"color: rgb(192, 80, 77);\"\u003eIn \u003ci\u003eObject-Oriented Software Design in C++,\u003c\/i\u003e you’ll find:\u003c\/span\u003e\u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003eDesign-code-test iterations that improve code with each revision\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003eGathering requirements to make sure you’re developing the right application\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003eDesign principles like encapsulation and delegation that solve programming problems\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003eDesign patterns including Observer Design Pattern that fix architecture issues\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003eUsing recursion and multithreading to simplify common solutions\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003ci\u003eObject-Oriented Software Design in C++\u003c\/i\u003e is a vital guide to building the kind of high performance applications delivered by the pros—all using industry-proven design principles and patterns. You’ll learn how to gather and analyze requirements so you’re building exactly what your client is looking for, backtrack mistakes with iterative development, and build a toolbox of design patterns that troubleshoot common issues with application architecture. The book’s accessible examples are written in C++ 17, but its universal principles can be applied to any object-oriented language.\u003c\/p\u003e\u003cp\u003ePurchase of the print book includes a free eBook in PDF and ePub formats from Manning Publications.\u003c\/p\u003e\u003cp\u003e\u003cb\u003e\u003cspan style=\"color: rgb(192, 80, 77);\"\u003eAbout the technology\u003c\/span\u003e\u003c\/b\u003e\u003c\/p\u003e\u003cp\u003eGood design is the foundation of great software. Mastering the principles of object-oriented design is the surest way to create applications that run fast, have few bugs, and last well into the future. Written especially for new C++ programmers, this easy-to-read book gently mentors you in the art of designing great software.\u003c\/p\u003e\u003cp\u003e\u003cb\u003e\u003cspan style=\"color: rgb(192, 80, 77);\"\u003eAbout the book\u003c\/span\u003e\u003c\/b\u003e\u003c\/p\u003e\u003cp\u003e\u003ci\u003eObject-Oriented Software Design in C++\u003c\/i\u003e introduces object-oriented design principles, practices, and patterns in clear, jargon-free language. The instantly-familiar before-and-after examples highlight the benefits of good design. Each chapter is full of friendly conversations that anticipate your questions and help point out the subtleties you might overlook. Along the way, you’ll pick up tips about idiomatic C++ style that will set your code apart.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003e\u003cspan style=\"color: rgb(192, 80, 77);\"\u003eWhat's inside\u003c\/span\u003e\u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003eDesign-code-test iterations\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003eDesign principles for common programming problems\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003eArchitecture design patterns in plain English\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003eRecursion and multithreading\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cb\u003e\u003cspan style=\"color: rgb(192, 80, 77);\"\u003eAbout the reader\u003c\/span\u003e\u003c\/b\u003e\u003c\/p\u003e\u003cp\u003eExamples are in C++ 17.\u003c\/p\u003e\u003cp\u003e\u003cspan style=\"color: rgb(95, 73, 122);\"\u003e\u003c\/span\u003e\u003c\/p\u003e\u003cp\u003e\u003cb\u003e\u003cspan style=\"color: rgb(192, 80, 77);\"\u003eTable of Contents\u003c\/span\u003e\u003c\/b\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003e\u003cspan style=\"color: rgb(95, 73, 122);\"\u003ePART 1\u003c\/span\u003e\u003c\/strong\u003e\u003cbr\u003e1 The path to well-designed software\u003cbr\u003e2 Iterate to achieve good design\u003cbr\u003ePART 2\u003cbr\u003e3 Get requirements to build the right application\u003cbr\u003e4 Good class design to build the application right\u003cbr\u003e\u003cstrong\u003e\u003cspan style=\"color: rgb(95, 73, 122);\"\u003ePART 3\u003c\/span\u003e\u003c\/strong\u003e\u003cbr\u003e5 Hide class implementations\u003cbr\u003e6 Don’t surprise your users\u003cbr\u003e7 Design subclasses right\u003cbr\u003e\u003cstrong\u003e\u003cspan style=\"color: rgb(95, 73, 122);\"\u003ePART 4\u003c\/span\u003e\u003c\/strong\u003e\u003cbr\u003e8 The Template Method and Strategy Design Patterns\u003cbr\u003e9 The Factory Method and Abstract Factory Design Patterns\u003cbr\u003e10 The Adapter and Façade Design Patterns\u003cbr\u003e11 The Iterator and Visitor Design Patterns\u003cbr\u003e12 The Observer Design Pattern\u003cbr\u003e13 The State Design Pattern\u003cbr\u003e14 The Singleton, Composite, and Decorator Design Patterns\u003cbr\u003e\u003cstrong\u003e\u003cspan style=\"color: rgb(95, 73, 122);\"\u003ePART 5\u003c\/span\u003e\u003cbr\u003e\u003c\/strong\u003e15 Designing solutions with recursion and backtracking\u003cbr\u003e16 Designing multithreaded programs\u003c\/p\u003e\u003cp\u003e\u003cspan class=\"books-expander-read-less\" style=\"color: rgb(192, 80, 77);\"\u003e\u003ci class=\"books-expander-toggle-icon\"\u003e\u003c\/i\u003e\u003c\/span\u003e\u003cspan style=\"color: rgb(192, 80, 77); font-size: 24px; font-weight: 700;\"\u003eAbout the Author\u003c\/span\u003e\u003c\/p\u003e\u003cp\u003e\u003cb\u003e\u003cspan style=\"color: rgb(95, 73, 122);\"\u003eRonald Mak\u003c\/span\u003e\u003c\/b\u003e is a highly rated instructor in object-oriented analysis and design at San Jose State University. His career has included roles as a senior computer scientist at NASA and JPL, where he contributed to major missions like Mars rovers and the Orion spacecraft. Ronald's expertise spans research at IBM, enterprise software strategy at Lawrence Livermore Lab, and senior roles at Apple and Sun Microsystems. He holds degrees in mathematical sciences and computer science from Stanford University, and has 12 software patents. Object-Oriented Software Design in C++ is his sixth book.\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cb\u003eeBook License\u003c\/b\u003e\u003c\/p\u003e\u003cp\u003eEnd-User Warranty and License Agreement\u003c\/p\u003e\u003cp\u003e1. Grant of License\u003c\/p\u003e\u003cp\u003eManning has authorized the download by you of an unrestricted number of copies of the electronic book (ebook) in any of the available formats. Manning grants you a nonexclusive, nontransferable license to use the ebook according to the terms and conditions herein. This License Agreement permits you to install the ebook on any and all your devices for your personal use only.\u003c\/p\u003e\u003cp\u003e2. Restrictions\u003c\/p\u003e\u003cp\u003eYou shall not: (1) share, resell, rent, assign, timeshare, distribute, or transfer all or part of the ebook or any rights granted hereunder to any other person; (2) duplicate the ebook, except for a single backup or archival copy; (3) remove any proprietary notices, labels, or marks from the ebook; (4) transfer or sublicense title to the ebook to any other party.\u003c\/p\u003e\u003cp\u003e3. Intellectual Property Protection\u003c\/p\u003e\u003cp\u003eThe ebook is owned by Manning and is protected by United States and international copyright and other intellectual property laws. Manning reserves all rights in the ebook not expressly granted herein. This license and your right to use the ebook terminate automatically if you violate any part of this Agreement. In the event of termination, you must remove the original and any copies of the ebook from all your devices.\u003c\/p\u003e\u003cp\u003e4. Source Code Supplementary Material\u003c\/p\u003e\u003cp\u003eAny source code files provided as a supplement to the book are freely available to the public for download. Reuse of the code is permitted, in whole or in part, including the creation of derivative works, provided that you acknowledge that you are using it and identify the source: title, publisher and year.\u003c\/p\u003e\u003cp\u003e5. Limited Warranty\u003c\/p\u003e\u003cp\u003eManning warrants that the ebook files, a copy of which you are authorized to download, are free from defects in the operational sense that they can be read by a PDF Reader or ePub reader, or other. EXCEPT FOR THIS EXPRESS LIMITED WARRANTY, MANNING MAKES AND YOU RECEIVE NO WARRANTIES, EXPRESS, IMPLIED, STATUTORY OR IN ANY COMMUNICATION WITH YOU, AND MANNING SPECIFICALLY DISCLAIMS ANY OTHER WARRANTY INCLUDING THE IMPLIED WARRANTY OF MERCHANTABILITY OR FITNESS OR A PARTICULAR PURPOSE. MANNING DOES NOT WARRANT THAT THE OPERATION OF THE EBOOK WILL BE UNINTERRUPTED OR ERROR FREE. If the ebook was purchased in the United States, the above exclusions may not apply to you as some states do not allow the exclusion of implied warranties. In addition to the above warranty rights, you may also have other rights that vary from state to state.\u003c\/p\u003e\u003cp\u003e6. Limitation of Liability\u003c\/p\u003e\u003cp\u003eIN NO EVENT WILL MANNING BE LIABLE FOR ANY DAMAGES, WHETHER ARISING FOR TORT OR CONTRACT, INCLUDING LOSS OF DATA, LOST PROFITS, OR OTHER SPECIAL, INCIDENTAL, CONSEQUENTIAL, OR INDIRECT DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE EBOOK.\u003c\/p\u003e\u003cp\u003e7. General\u003c\/p\u003e\u003cp\u003eThis Agreement constitutes the entire agreement between you and Manning and supersedes any prior agreement concerning the ebook. This Agreement is governed by the laws of the State of New York.\u003c\/p\u003e\u003cp\u003e \u003c\/p\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e","brand":"Manning Publications","offers":[{"title":"Paperback","offer_id":50506351050822,"sku":"9781633439504","price":4432.0,"currency_code":"INR","in_stock":true},{"title":"E-Book","offer_id":50506351083590,"sku":"9781633439504-2","price":4333.0,"currency_code":"INR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0754\/2797\/1142\/files\/616PUbPTpAL._SY385.jpg?v=1790327774","url":"https:\/\/cb-india.com\/products\/object-oriented-software-design-in-c","provider":"Computer Bookshop (India) Pvt Ltd","version":"1.0","type":"link"}