{"product_id":"unreal-engine-4-shaders-and-effects-cookbook-pstrong-over-70-recipes-for-mastering-post-processing-effects-and-advanced-shading-techniques-p","title":"Unreal Engine 4 Shaders and Effects Cookbook","description":"\u003cp style=\"margin: 0px 0px 14px; padding: 0px; font-family: \" amazon ember arial sans-serif font-size:=\"\"\u003e\u003cb\u003eBuild optimized, efficient, and real-time applications that are production-ready using Unreal Engine's Material Editor\u003c\/b\u003e\u003c\/p\u003e\u003ch4 style=\"margin: 0px; padding: 0px 0px 4px; font-family: Arial, sans-serif; text-rendering: optimizelegibility; font-size: 14px;\"\u003e\u003cstrong\u003eKey Features\u003c\/strong\u003e\u003c\/h4\u003e\u003cul style=\"margin: 0px 0px 18px 20px; padding-right: 0px; padding-left: 0px; font-family: \" amazon ember arial sans-serif font-size:=\"\"\u003e\n\u003cli style=\"margin: 0px 0px 0px 20px; overflow-wrap: break-word;\"\u003eCreate stunning visual effects for 3D games and high-quality graphics\u003c\/li\u003e\n\u003cli style=\"margin: 0px 0px 0px 20px; overflow-wrap: break-word;\"\u003eDesign efficient Shaders for mobile platforms without sacrificing their realism\u003c\/li\u003e\n\u003cli style=\"margin: 0px 0px 0px 20px; overflow-wrap: break-word;\"\u003eDiscover what goes into the structure of Shaders and why lighting works the way it does\u003c\/li\u003e\n\u003c\/ul\u003e\u003ch4 style=\"margin: 0px; padding: 0px 0px 4px; font-family: Arial, sans-serif; text-rendering: optimizelegibility; font-size: 14px;\"\u003e\u003cstrong\u003eBook Description\u003c\/strong\u003e\u003c\/h4\u003e\u003cp style=\"margin: 0px 0px 14px; padding: 0px; font-family: \" amazon ember arial sans-serif font-size:=\"\"\u003eUnreal Engine 4 is a powerful game engine, one which has seen a recent boost in widespread adoption thanks to its ease of use and the powerful rendering pipeline that it packs. Seeing as how it's relatively easy to create stunning presentations and visuals, Unreal has quickly become a strong contender in industries where this kind of software had been previously denied entry.\u003c\/p\u003e\u003cp style=\"margin: -4px 0px 14px; padding: 0px; font-family: \" amazon ember arial sans-serif font-size:=\"\"\u003eWith that in mind, this book aims to help you get the most out of Unreal Engine 4 - from creating awe-inspiring graphics to delivering optimized experiences to your users. This is possible thanks to a mixture of hands-on experience with real materials and the theory behind them. You will immediately know how to create that material that you want to display, and you'll also end up with the knowledge that will let you know how to control it.\u003c\/p\u003e\u003cp style=\"margin: -4px 0px 14px; padding: 0px; font-family: \" amazon ember arial sans-serif font-size:=\"\"\u003eAll of this will be done without losing sight of two key components of any real-time application - optimization, and efficiency. The materials that you create will be light and efficient, and they will vary depending on your target platform. You'll know which techniques can be used in any kind of device and which ones should be kept to high-end machines, giving you the confidence to tackle any material-related task that you can imagine. Hop onboard and discover how!\u003c\/p\u003e\u003ch4 style=\"margin: 0px; padding: 0px 0px 4px; font-family: Arial, sans-serif; text-rendering: optimizelegibility; font-size: 14px;\"\u003e\u003cstrong\u003eWhat you will learn\u003c\/strong\u003e\u003c\/h4\u003e\u003cul style=\"margin: 0px 0px 18px 20px; padding-right: 0px; padding-left: 0px; font-family: \" amazon ember arial sans-serif font-size:=\"\"\u003e\n\u003cli style=\"margin: 0px 0px 0px 20px; overflow-wrap: break-word;\"\u003eMaster Unreal Engine's rendering pipeline for developing real-time graphics\u003c\/li\u003e\n\u003cli style=\"margin: 0px 0px 0px 20px; overflow-wrap: break-word;\"\u003eUse physically based rendering (PBR) for building materials and lighting solutions\u003c\/li\u003e\n\u003cli style=\"margin: 0px 0px 0px 20px; overflow-wrap: break-word;\"\u003eBuild optimized materials for games targeting multiple platforms\u003c\/li\u003e\n\u003cli style=\"margin: 0px 0px 0px 20px; overflow-wrap: break-word;\"\u003eUnderstand Unreal Engine's node and functions for creating desirable effects\u003c\/li\u003e\n\u003cli style=\"margin: 0px 0px 0px 20px; overflow-wrap: break-word;\"\u003eDesign and build production-ready shaders\u003c\/li\u003e\n\u003cli style=\"margin: 0px 0px 0px 20px; overflow-wrap: break-word;\"\u003eExplore Unreal Engine's Material Editor for building complex materials and textures\u003c\/li\u003e\n\u003c\/ul\u003e\u003ch4 style=\"margin: 0px; padding: 0px 0px 4px; font-family: Arial, sans-serif; text-rendering: optimizelegibility; font-size: 14px;\"\u003e\u003cstrong\u003eWho this book is for\u003c\/strong\u003e\u003c\/h4\u003e\u003cp style=\"margin: 0px 0px 14px; padding: 0px; font-family: \" amazon ember arial sans-serif font-size:=\"\"\u003eThis book is for developers who want to create their first Shaders in Unreal Engine 4 or wish to take their game to a whole new level by adding professional post-processing effects. A solid understanding of Unreal is required to get the most from this book.\u003c\/p\u003e\u003ch4 style=\"margin: 0px; padding: 0px 0px 4px; font-family: Arial, sans-serif; text-rendering: optimizelegibility; font-size: 14px;\"\u003e\u003cstrong\u003eTable of Contents\u003c\/strong\u003e\u003c\/h4\u003e\u003col style=\"color: rgb(136, 136, 136); margin-top: 0px; margin-right: 0px; margin-left: 22px; padding-right: 0px; padding-left: 0px; font-family: \" amazon ember arial sans-serif font-size:=\"\" margin-bottom:=\"\"\u003e\n\u003cli style=\"margin: 0px; overflow-wrap: break-word;\"\u003e\u003cspan style=\"color:#000000;\"\u003ePhysically Based Rendering\u003c\/span\u003e\u003c\/li\u003e\n\u003cli style=\"margin: 0px; overflow-wrap: break-word;\"\u003e\u003cspan style=\"color:#000000;\"\u003ePost-Processing Effects\u003c\/span\u003e\u003c\/li\u003e\n\u003cli style=\"margin: 0px; overflow-wrap: break-word;\"\u003e\u003cspan style=\"color:#000000;\"\u003eOpaque Materials and Texture Mapping\u003c\/span\u003e\u003c\/li\u003e\n\u003cli style=\"margin: 0px; overflow-wrap: break-word;\"\u003e\u003cspan style=\"color:#000000;\"\u003eTranslucent Materials and More\u003c\/span\u003e\u003c\/li\u003e\n\u003cli style=\"margin: 0px; overflow-wrap: break-word;\"\u003e\u003cspan style=\"color:#000000;\"\u003eBeyond Traditional Material Uses\u003c\/span\u003e\u003c\/li\u003e\n\u003cli style=\"margin: 0px; overflow-wrap: break-word;\"\u003e\u003cspan style=\"color:#000000;\"\u003eAdvanced Material Techniques\u003c\/span\u003e\u003c\/li\u003e\n\u003cli style=\"margin: 0px; overflow-wrap: break-word;\"\u003e\u003cspan style=\"color:#000000;\"\u003eUsing Material Instances\u003c\/span\u003e\u003c\/li\u003e\n\u003cli style=\"margin: 0px; overflow-wrap: break-word;\"\u003e\u003cspan style=\"color:#000000;\"\u003eMobile Shaders and Material Optimization\u003c\/span\u003e\u003c\/li\u003e\n\u003cli style=\"margin: 0px; overflow-wrap: break-word;\"\u003e\u003cspan style=\"color:#000000;\"\u003eSome Extra Useful Nodes\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ol\u003e","brand":"Packt Publishing","offers":[{"title":"Default Title","offer_id":50506203037766,"sku":"9781789538540","price":3899.25,"currency_code":"INR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0754\/2797\/1142\/files\/smaller_c2ut-ki.png?v=1790322960","url":"https:\/\/cb-india.com\/products\/unreal-engine-4-shaders-and-effects-cookbook-pstrong-over-70-recipes-for-mastering-post-processing-effects-and-advanced-shading-techniques-p","provider":"Computer Bookshop (India) Pvt Ltd","version":"1.0","type":"link"}