Hello World! Computer Programming for Kids (Paperback)

Hello World! Computer Programming for Kids (Paperback)

Paperback
Sale price  Rs. 2,975.00 Regular price  Rs. 3,939.00
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Hello World! Computer Programming for Kids (Paperback)

Hello World! Computer Programming for Kids (Paperback)

By: Warren Sande , Carter Sande |  Publisher: Manning Publications |  Year: 2019

ISBN: 9781617297021

MRP: Rs. 3,939.00

You Pay: Rs. 2,975.00

You save: Rs. 964.00 ( 24% )

MRP: Rs. 3,939.00

You Pay: Rs. 2,975.00

You save: Rs. 964.00 ( 24% )

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Description

Learn to talk to your computer in its own language! Whether you want to create a game, start a business, or solve an important problem, the first step is learning to write your own programs.
About the Book
Hello World! Computer Programming for Kids and Other Beginners, Third Edition introduces the world of computer programming in a clear and fun style. Using Python, a programming language designed to be easy to learn, each engaging lesson teaches skills that apply to any kind of programming. It brings to life the basic concepts of computing--looping, decisions, input and output, graphics, and more.
Written by father-and-son team Warren and Carter Sande, this international bestseller is kid-tested and reviewed by professional educators. Now in its third edition, Hello World! has been fully updated to Python 3 and includes a new chapter about how the internet works.
What's inside

  • Colorful pictures, clever cartoons, and fun examples
  • Practice questions and exercises
  • Updated to Python 3

About the Reader
You don't need to know anything about programming to use the book. If you can open an app and save a file, you're ready to go!

Table of Contents

  1. Getting Started
  2. Remember This: Memory and Variables
  3. Basic Math
  4. Types of Data
  5. Input
  6. GUIs: Graphical User Interfaces
  7. Decisions, Decisions
  8. Loop the Loop
  9. Just for You: Comments
  10. Game Time
  11. Nested and Variable Loops
  12. Collecting Things Together: Lists and Dictionaries
  13. Functions
  14. Objects
  15. Modules
  16. Graphics
  17. Sprites and Collision Detection
  18. A New Kind of Input: Events
  19. Sound
  20. More GUIs
  21. Print Formatting and Strings
  22. File Input and Output
  23. Take a Chance: Randomness
  24. Computer Simulations
  25. Skier Explained
  26. Making Network Connections with Sockets
  27. What's Next?

eBook License

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About the Author

Book Details
Author Warren Sande , Carter Sande
Publisher Manning Publications
ISBN-13 9781617297021
Year 2019
Pages 467
Binding Paperback
Edition Third
Country of Origin USA

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